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Home » Daily Blog, Featured, Trademark

InfringementVille? Who Owns “-Ville” Trademark Rights for Facebook Games?

Submitted by Dana Nicoletti on January 21, 2011 – 8:30 AM20706 Commentshttp%3A%2F%2Fwww.ipbrief.net%2F2011%2F01%2F21%2Finfringementville-who-owns-%25e2%2580%259c-ville%25e2%2580%259d-trademark-rights-for-facebook-games%2FInfringementVille%3F++Who+Owns+%E2%80%9C-Ville%E2%80%9D+Trademark+Rights+for+Facebook+Games%3F2011-01-21+13%3A30%3A58Dana+Nicolettihttp%3A%2F%2Fwww.ipbrief.net%2F%3Fp%3D2070

Pigs? Cows? Bales of hay?  What are those doing on Facebook?  Those were my thoughts in late 2009, when notifications from a new application called “Farmville” started invading my news feed.  After a few weeks of constant “Jane has earned 5 chickens!” updates, I blocked the application and promptly forgot about it.  Maybe I missed out on the thrills of the virtual acquisition of livestock, though, because Farmville now has over 14 million active daily users and 56 million active monthly users.   The game’s developer, Zynga Inc., followed Farmville’s viral success with a similar virtual world game called “Cityville” in December 2010.  Cityville is now even more popular than its predecessor, with over 15 million active daily users and 100 million active monthly users.

With such immense user activity, the inevitable trademark infringement suits have begun.  However, this first one is a preemptive lawsuit- a company named Blingville LLC asked the U.S. District Court for the Northern District of West Virginia for a declaratory judgment that its BLINGVILLE mark for a planned Facebook game does not infringe Zynga’s marks in FARMVILLE or CITYVILLE.  In its motion, Blingville asserts that its predecessor company registered the domain name blingville.com in 2004 and filed an application to register BLINGVILLE as a trademark with the U.S. Patent and Trademark Office last November.   Zynga became aware of Blingville’s intentions to produce a Facebook game application under the mark in November, and sent three cease-and-desist letters in an attempt to block Blingville’s use of the name.  In its letters, Zynga asserted that the BLINGVILLE mark for a social networking game violates the Lanham Act, as there is a likelihood of confusion with Zynga’s similar games “containing the letter combination of ‘ville.’”  In response, Blingville filed the instant action seeking the court’s judgment that BLINGVILLE does not interfere with Zynga’s trademark rights.

The question at hand is an interesting one- does the success of Zynga’s two Facebook games give rise to its exclusive rights in the “-ville” suffix for social media applications?   One could argue that a combined 156 million active monthly users over less than 2 years is certainly enough for strong trademark rights in the marks, but the debate hinges on an arguably weak suffix.  Zynga was likely trying to claim in its letters that its two games comprise a “family” of trademarks featuring a generic “place” word combined with the “-ville” suffix, and therefore, Facebook users would mistakenly believe that “Blingville” is a new game from the producer of “Farmville” and “Cityville.”  Despite the games’ immense popularity and visibility, it seems premature to insist that two terms made of generic words are sufficient for a family of marks argument.  Cases in this area make it clear that the family of marks classification is a tough one to earn – groups of trademarks more famous than FARMVILLE or CITYVILLE, such as VIRGIN for various services stemming from Virgin Enterprises, have been rejected as a family of marks by the Trademark Trial and Appeal Board and various district courts.   The family of marks finding often hinges on whether the producer of the marks in an asserted family created an association between the marks in the minds of consumers.  A difficult question for Zynga, therefore, would be whether it advertises its “Cityville” game as “From the makers of Farmville!” or takes similar actions to make sure Facebook users know that the two games are produced by the same company.

It remains unclear what type of game “Blingville” will be and if the nature of the application would lead consumers to believe “Blingville” is produced by the same company as “Farmville” and “Cityville.”  Personally, I think Blingville was smart to request a judgment asserting its rights to use the BLINGVILLE mark, and look forward to seeing what happens next in this suit… perhaps a “Blingville has earned a declaratory judgment!” status update?

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About the Author:

Author: Dana Nicoletti

Dana Nicoletti is the Editor-in-Chief of the Intellectual Property Brief and a 2011 J.D. candidate at American University's Washington College of Law. Dana was a founding member of the IP Brief in 2009 and served as Senior Managing Editor for the 2009-2010 academic year. She is also a student attorney for the Evening Student section of WCL's General Practice Clinic and an active member of the WCL IP law community. She is particularly interested in trademark law, especially issues involving trademark prosecution before the USPTO, TTAB proceedings, domain names, cybersquatting, sponsored search engine advertisements, non-traditional trademarks, and trade dress. Dana is a law clerk for the Trademark/Copyright practice group at Finnegan, Henderson, Farabow, Garrett & Dunner LLP, where she has worked in various capacities since 2005. During law school, she has held legal externships at the Recording Industry Association of America (RIAA) and the Superior Court of the District of Columbia. Dana received a B.A. in political science with a minor in criminology from the University of Florida in 2005, and is originally from Clearwater, Florida. Outside of work and WCL, Dana enjoys cooking, Pilates, barre method, running, swimming, and college football (especially the Gators!).

Dana Nicoletti has written 4 posts for the IPB.

20706 Commentshttp%3A%2F%2Fwww.ipbrief.net%2F2011%2F01%2F21%2Finfringementville-who-owns-%25e2%2580%259c-ville%25e2%2580%259d-trademark-rights-for-facebook-games%2FInfringementVille%3F++Who+Owns+%E2%80%9C-Ville%E2%80%9D+Trademark+Rights+for+Facebook+Games%3F2011-01-21+13%3A30%3A58Dana+Nicolettihttp%3A%2F%2Fwww.ipbrief.net%2F%3Fp%3D2070 »

  • Tweets that mention American University Intellectual Property Brief » InfringementVille? Who Owns “-Ville” Trademark Rights for Facebook Games? -- Topsy.com says:
    January 21, 2011 at 9:48 AM

    [...] This post was mentioned on Twitter by Darrin Richards, MasterPM, James Smith, Kim MakesCash, FacebookFeed and others. FacebookFeed said: #Facebook news – InfringementVille? Who Owns “-Ville” Trademark Rights for Facebook Games? – American University Int… http://ow.ly/1aXYYE [...]

    Reply to this comment »
  • InfringementVille? Who Owns “-Ville” Trademark Rights for Facebook Games? – American University Intellectual Property Brief | Facebool-Login says:
    January 21, 2011 at 3:49 PM

    [...] this link: InfringementVille? Who Owns “-Ville” Trademark Rights for Facebook Games? – American Unive… Categories: Facebook News Tags: games – late-2009 – million-user – news-articles – property – [...]

    Reply to this comment »
  • Can Zynga own *Ville as a trademark? « Trademarks « Atlanta Trademark Lawyer says:
    January 22, 2011 at 7:55 AM

    [...] a good review of the recent BlingVille controversy. Zynga, the maker of the ubiquitous Facebook games FarmVille and CityVille, has filed suit against [...]

    Reply to this comment »
  • LitigationVille: Can FarmVille prevent other social media games from using the “-Ville” suffix? | Information in Social Context says:
    January 26, 2011 at 4:04 AM

    [...] one can see how Zynga may have legitimate concerns, however a post covering this story on the American University Intellectual Property Brief blog points out that it is very difficult to establish a “family of marks.” Past cases have ruled in [...]

    Reply to this comment »
  • Dan Rosenthal says:
    February 1, 2011 at 12:49 PM

    It's Zynga. Is anyone surprised by this? Everyone in the games industry knows their tactics by now. Read their briefs if you can find them though, their legal department gets more practical action than most studios/publishers do, and it's great litigation study (so long as you can separate the merits of success from the study.)

    Reply to this comment »
  • Dana says:
    February 22, 2011 at 10:11 PM

    Dan, thanks for your insight into Zynga's reputation in the gaming industry – and sorry for my delay in responding to your comment! I'm definitely intrigued to see what happens with their arguments here, and probably in future cases.

    Reply to this comment »

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